My thoughts on VR changed as soon as I defined what is and what VR is not. I believe there is an inheriting need for VR and hand-on experiences to become global competitors within education. The biggest disadvantage I see is the constant need for training and PD for teachers and the planning time needed to learn the systems. Once we have a platform of VR systems within the school system, we can learn to manipulate them to our class’s specific needs. I don’t believe it is the students’ perspective we must change, if students are raised using VR systems, then it will be a natural component. I believe it is the parent and teachers perspective that we will have to switch for VR to catch on.  However, VR cannot be the only way students learn in the classroom. Nothing can parallel real life experiences, but VR can offer students to practice, make mistakes, and learn to manipulate their environments without the real consequences.

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