ISTE Technology Standards for Students - Creativity and Innovation

Woke up early this morning and started some curriculum work on my Web 2.0 technologies class. After spending some time looking at the ISTE NETS*S, I thought I'd jot down a few ideas for what "Creativity and Innovation 1. a. apply existing knowledge to generate new ideas, products or processes" might look like if taught/explored more in the classroom. Here is my resulting brainstorm session. Ideally, I'd like to do this for all the NETS*S, but even better yet, would be to get some collaboration going on this. Let me know what your ideas are. What has been overlooked? What needs to be added, or emphasized? Read More

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Comment by Lauren Kelley Parren on August 3, 2008 at 4:58pm
Interesting idea. Is there a way to see your graphic better? Embedded in the post I can only see a few items at a time. I often wonder about defining creativity; it seems an important concept to intentionally address i classrooms, but seems too easy to label as complete, without rigor.

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