Video Games vs. Education - Classroom 2.02024-03-28T08:21:59Zhttps://www.classroom20.com/forum/topics/video-games-vs-education?commentId=649749%3AComment%3A575022&x=1&feed=yes&xn_auth=noI agree with Sam. There must…tag:www.classroom20.com,2010-12-08:649749:Comment:5750222010-12-08T01:45:20.806ZBill Martinhttps://www.classroom20.com/profile/BillMartin
I agree with Sam. There must be some sort of discussion about the importance of school and making good grades. Kids are going to play video games, period. It is an industry that, sadly, education may have a difficult time competing with. The key is finding a balance that works for each student that chooses to play games.
I agree with Sam. There must be some sort of discussion about the importance of school and making good grades. Kids are going to play video games, period. It is an industry that, sadly, education may have a difficult time competing with. The key is finding a balance that works for each student that chooses to play games. The National Science Foundati…tag:www.classroom20.com,2010-12-08:649749:Comment:5749742010-12-08T00:37:55.951ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
The National Science Foundation acknowledges that we will soon have a shortage of computer engineers because we are developing a generation of users who can do almost anything with our easy user interfaces. The beauty of developing games or iphone apps or whatever is that we are forcing them into the code, to go beyond the use of the machine into its mechanics and its desperately needed from a STEM standpoint.
The National Science Foundation acknowledges that we will soon have a shortage of computer engineers because we are developing a generation of users who can do almost anything with our easy user interfaces. The beauty of developing games or iphone apps or whatever is that we are forcing them into the code, to go beyond the use of the machine into its mechanics and its desperately needed from a STEM standpoint. I always told my sons that th…tag:www.classroom20.com,2010-12-08:649749:Comment:5749612010-12-08T00:25:20.649ZJohn J Capricehttps://www.classroom20.com/profile/Visualedtech
I always told my sons that the people that design and develop video games, did not play them when they were kids!<br />
<br />
JJC
I always told my sons that the people that design and develop video games, did not play them when they were kids!<br />
<br />
JJC I would concur and actually t…tag:www.classroom20.com,2010-12-07:649749:Comment:5749442010-12-07T23:47:13.469ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
I would concur and actually think that you're best gains in this arena would be in the class developing ARGs.
I would concur and actually think that you're best gains in this arena would be in the class developing ARGs. Dear Kate,
I like this forma…tag:www.classroom20.com,2010-12-07:649749:Comment:5749422010-12-07T23:38:34.672ZJohn J Capricehttps://www.classroom20.com/profile/Visualedtech
Dear Kate,<br />
<br />
I like this format, Is there a "monster" problem at the end of each level that needs to be solved,(defeated)?<br />
I am not being facetious. Most level oriented games have a strong challange at the end of the level. This monster requires the application of the skills learned during the level.<br />
<br />
It is entirely possible that you are developing a saleable product in the education market. Especially if you show results! I am assuming that you have developed MathLand, or is this a commercially…
Dear Kate,<br />
<br />
I like this format, Is there a "monster" problem at the end of each level that needs to be solved,(defeated)?<br />
I am not being facetious. Most level oriented games have a strong challange at the end of the level. This monster requires the application of the skills learned during the level.<br />
<br />
It is entirely possible that you are developing a saleable product in the education market. Especially if you show results! I am assuming that you have developed MathLand, or is this a commercially available poduct?<br />
<br />
There is plenty of money in the education market. Video games destroy knowledge by absorbing, make that "mandating" time and effort to acheive nothing wothwhile.<br />
<br />
JJC See I come at it from a compl…tag:www.classroom20.com,2010-12-07:649749:Comment:5748992010-12-07T19:35:36.210ZKellyAnn Bonnellhttps://www.classroom20.com/profile/kellyannbonnell
See I come at it from a completely different perspective. I believe instead of fighting popular culture we need to be embracing it in our classrooms. This is the approach David Hutchinson takes in his book Playing to Learn: Video Games in the Classroom. Wait before I lose you, he is not presenting video game play as a replacement for direct instruction, instead he believes that by engaging with them as pedagogical resources students can study, discuss and analyze virtual worlds using creativity…
See I come at it from a completely different perspective. I believe instead of fighting popular culture we need to be embracing it in our classrooms. This is the approach David Hutchinson takes in his book Playing to Learn: Video Games in the Classroom. Wait before I lose you, he is not presenting video game play as a replacement for direct instruction, instead he believes that by engaging with them as pedagogical resources students can study, discuss and analyze virtual worlds using creativity and critical thinking. I did a review of the book at <a href="http://www.popgoestheclassroom.com" target="_blank">www.popgoestheclassroom.com</a> There are a lot of video game…tag:www.classroom20.com,2010-12-07:649749:Comment:5747612010-12-07T05:58:31.129ZAmy Broomfieldhttps://www.classroom20.com/profile/AmyBroomfield
There are a lot of video games out there that do educate students but you are right, there are a lot mroe that dont. I think if schools tried harder to incorporate educational video games into the classroom, students would learn to play them more, thus encouraging companies to make more of them.
There are a lot of video games out there that do educate students but you are right, there are a lot mroe that dont. I think if schools tried harder to incorporate educational video games into the classroom, students would learn to play them more, thus encouraging companies to make more of them. We need to keep students awar…tag:www.classroom20.com,2010-11-27:649749:Comment:5724972010-11-27T20:38:14.820ZJessica Kasparhttps://www.classroom20.com/profile/JessicaKaspar
We need to keep students aware of both the importance of learning the material as well as making it interesting. We have all taken courses, in high school and/or in college where we knew the importance of learning the material but that didn't stop us from finding other things to procrastinate because it may not have striked our interest like that video game did.
We need to keep students aware of both the importance of learning the material as well as making it interesting. We have all taken courses, in high school and/or in college where we knew the importance of learning the material but that didn't stop us from finding other things to procrastinate because it may not have striked our interest like that video game did. Coming from someone who is a…tag:www.classroom20.com,2010-11-09:649749:Comment:5309132010-11-09T15:37:04.870ZSam Spinellohttps://www.classroom20.com/profile/SamSpinello
Coming from someone who is a senior in college and still plays video games for 2 to 3 hours a day I would say that there really is no way around video games. Children are going to play video games and parents are going to buy them. I think the bigger picture here is students need to understand the importance of the bigger picture, which is their future. Students often don't put in perspective how important homework and school is and thus they waste their days away playing video games. The first…
Coming from someone who is a senior in college and still plays video games for 2 to 3 hours a day I would say that there really is no way around video games. Children are going to play video games and parents are going to buy them. I think the bigger picture here is students need to understand the importance of the bigger picture, which is their future. Students often don't put in perspective how important homework and school is and thus they waste their days away playing video games. The first step in the whole process of getting students to take time away from video games is getting them to understand how important school truly is. Agreed, it's up to us to igni…tag:www.classroom20.com,2010-11-09:649749:Comment:5294122010-11-09T05:35:23.150ZVickiehttps://www.classroom20.com/profile/VickieLucas
Agreed, it's up to us to ignite their imaginations and to use and adapt whatever "game" it takes. Then we can use that info/game/activity and apply it to their learning environment. The complexity of the software is governed by the budget and it's not always financially viable to produce what you'd like but with all the open source ware available now, it's getting easier.<br />
<br />
Perhaps it might be fun to engage students in a class activity by asking them to divide into groups to design a game to…
Agreed, it's up to us to ignite their imaginations and to use and adapt whatever "game" it takes. Then we can use that info/game/activity and apply it to their learning environment. The complexity of the software is governed by the budget and it's not always financially viable to produce what you'd like but with all the open source ware available now, it's getting easier.<br />
<br />
Perhaps it might be fun to engage students in a class activity by asking them to divide into groups to design a game to achieve a pre-determined learning objective and have discussion/evaluation/moderation on their concept and design models and then get them then find open source ware to produce it. All activities/games get put up on school LMS for class use. A great learning activity!