We, here at the Stord University College in Norway, are involved in a project designed to conceptualize, study and possibly design models in which schools successfully and satisfactorily bridge between the culture of school and that of the Internet. We have a fair idea of what characterizes in principle each of the two cultures, but no clear criteria in light of which we could identify exemplary cases of bridging. Thus, we are turning to you to suggest to us interesting exemplary cases of classrooms or whole schools (elementary or high school) in which bridging takes place that you might know of. We'd like to study these in depth.
By "bridging" we do not mean the simple incorporation of this or that computer tool, simulation, design or problem solving activity which basically leave the school culture unchanged. We do mean some kind of (more of less non-fleeting) marriage between elements of the two cultures that affect both: Something of the net culture is affecting what is going on in class while the school culture is making a net-based activity come to serve a school-related learning function. We clearly assume that the mission of the school is to be retained.
Thanks for your kind help,